A research project on a game which requires players to make choices about how they organise their life. We're interested to see if this type of game can make the player reflect on their own work/life balance. The project is still very much in the planning stage but we're looking for expressions of interest and look to work with the person chosen to firm up dates and specification which both sides agree on.
A simple game in which players have to make choices about how to organise their life. This will be similar to games such as Princess Maker, but simpler.
We envisage that the game will be in 2D and have basic "programmer" graphics. It's more important that the game is engaging and easy to play than that it looks good and we envisage that their will be two rounds of prototyping to make sure the the gameplay is polished. We would like the software written in Unity.
We currently have around £7-8,000
We envisage that the software would be written sometime between November 2018-March 2019.
Expressions of interest
We'd like a basic CV and examples of previous work at this stage.
Please send to firstname.lastname@example.org